I am a lecturer at the Mathematics Department of Faculty of Mathematics and Natural Science, Syiah Kuala University, Banda Aceh, Indonesia.
I received my S,Si in mathematics (Informatics field) from Sepuluh Nopember Institute of Technology (ITS) Surabaya in 1997 and my M.Si in computer science from Bogor Agricultural Institute in 2006.
My teaching experiences since 1998 at some departments in Faculty of Mathematics and Natural Science and also in Faculty of Engineering. I have been taught some cources, such as Fundamental of Mathematics, Introduction to Information and Computer Technology, Programming Language in C, Computer Network System, Multimedia, Elementary Linear Algebra, Graph Theory, Human Computer Interaction, Computer Graphics, and Mathematical of Teaching and Learning Technology.
My research Interesting in some scopes in computer science and mathematic fields, especially graphical visualization and computing of graph theory, speech recognition, and mathematical of teaching and learning technology. In mathematical of teaching and learning technology field, I was created or developed the graphical user interface (GUI) and interactive problem-solving media of mathematical teaching and learning for graph theory course, such as determining the graph connectivity, tree labeling, algorithms for finding Hamiltonian Cycle and Eulerian Circuit, and finding the cycle/cyle-base of simple graph.
Other Experiences:
1. As instructor/tutor of computer sciece olimpiade (OSN Informatics field) for high school level in Aceh Province since 2008 until now (2018).
2. As instructor/tutor of computer network training (CCNA1 to 4) at Cisco Academy since 2007 until 2010.
3. Multimedia reseach group leader at the Mathematics Department of Faculty of Mathematics and Natural Science, Syiah Kuala University since 2009 until now (2018).
| 1 | Interactive Game-Based Learning of Pythagorean Theorem Proofs through 2D Geometric Structures |
| 2 | PENERAPAN HIERARKI CERTIFICATE AUTHORITY DAN PUBLIC KEY INFRASTRUCTURE UNTUK MEMPERKUAT KEAMANAN JARINGAN |
| 3 | Pengembangan Website Informasi Diploma 3 Manajemen Informatika Menggunakan Framework Laravel |
| 4 | Formation of Non-Perfect Maze Using PrimâÂÂs Algorithm |
| 5 | Formation of Non-Perfect Maze Using Prim’s Algorithm |
| 6 | Jurnal Natural |
| 7 | Non-perfect maze generation using Kruskal algorithm |
| 8 | Android based information system for eco-site destination. |
| 9 | The Numerical Simulation for Asymptotic Normality of the Intensity Obtained as a Product of a Periodic Function with the Power Trend Function of a Nonhomogeneous Poisson Process |
| 10 | PENERAPAN MODEL KOOPERATIF TIPE THINK PAIR AND SHARE BERBANTUAN GEGEBRA PADA MATERI HIMPUNAN DI KELAS VII MTSN 7 ACEH BESAR |
| 11 | Mustakim, GS Achmad Daengs, and IBAI Iswara,“Electromyography (EMG) signal classification for wrist movement using naïve bayes classifier,” |
| 12 | Connectivity algorithm with depth first search (DFS) on simple graphs |
| 13 | Interactive graph constructing on graph theory application development |
| 14 | An algorithm for finding a similar subgraph of all Hamiltonian cycles |
| 15 | Enhancement of an algorithm for finding a Hamiltonian cycle |
| 16 | SOLUSI PERMASALAHAN KOMPUTASI SKALA BESAR PADA SOFTWARE ADOBE FLASH DALAM PERANCANGAN MEDIA PEMBELAJARAN PENCARIAN EULERIAN CIRCUIT |
| 17 | SOLUSI PERMASALAHAN KOMPUTASI SKALA BESAR PADA SOFTWARE ADOBE FLASH DALAM PERANCANGAN MEDIA PEMBELAJARAN PENCARIAN EUL... |
| 18 | Connectivity Algorithm in Simple Graphs |
| 19 | IDENTIFY CONNECTIVITY GRAPH USING A MODIFIED PRÃÂFERâÂÂS ALGORITHM LABELLING TREES |
| 20 | IDENTIFY CONNECTIVITY GRAPH USING A MODIFIED PRÃFER’S ALGORITHM LABELLING TREES |
| 21 | Identify Connectivity Graph Using a Modified Prüfer's Algorithm Labelling Trees |
| 22 | Pembentukan Bidang Gambar dalam Ruang Dimensi Tiga |
| 23 | Pengembangan model markov tersembunyi pada identifikasi pembicara |
| 24 | PENGEMBANGAN MODEL MARKOV TERSEMBUNYI P ADA IDENTlFlKASI PEMBICARA |